Global Grep
This command will take a <string>, and search for it within every attribute on every object listed. Every attribute containing the <string> will be emitted to the player.
Instructions
Copy and paste the below code into a compatible MUSH or MUX.
MUSHCode for Global Grep
@@ Global Grep Code @@
@@ This command will take a <string>, and search for @@
@@ it within every attribute on every object listed. @@
@@ Every attribute containing the <string> will be @@
@@ emitted to the player. @@
@@ @@
@@ The 'HELP_GREP' attribute is to place on your @@
@@ Global Help Text file. Reformat however you like, @@
@@ but keep the credit at the end, please. @@
@@ @@
@@ Forever King @ TalesMUSH (tales.net 6666) @@
@@ fk@tales.net @@
@create Grep Object=10
@set Grep Object=safe
@set Grep Object=commands
@set Grep Object=Inherit
&GREP_CMD Grep Object=$grep *=*:@switch [and(strlen(%0),strlen(%1))][setq(0,[parse(%0,locate(%#,##,*))])]=0,{@pemit %#=Usage: grep <Object list>=<text to be searched for>},{@dolist %q0=@switch [controls(%#,##)]=0,{@pemit %#=ERROR: You do not own [name(##)] (##).},{@trigger me/grep_emiter=%#,##,%1}}
&GREP_EMITER Grep Object=@dolist [lattr(%1)]=@switch [visible(%0,%1/##)]=1,{@pemit %0=[switch(strmatch(get(%1/##),*%2*),1,[repeat(#,78)]%r[name(%1)] (%1 [flags(%1)]) - Attr: ## - String: %2%r[repeat(-,78)]%r[get(%1/##)]%r)]}
&HELP_GREP Global Help Text=%r Command: grep <object list>=<string>%r%r%tThis command will take <string>, and search for it within every%rattribute on every object you own or can control in the <object list>.%rIt will then print out to your screen, each attribute containing that%rstring. In the object list, the words 'me', 'here', and names of things%rand objects in your room, and inventory, may also be used, along with%r#DBrefs.%r%r%tCoded by Forever King @ TalesMUSH. (fk@tales.net)
@@ This command will take a <string>, and search for @@
@@ it within every attribute on every object listed. @@
@@ Every attribute containing the <string> will be @@
@@ emitted to the player. @@
@@ @@
@@ The 'HELP_GREP' attribute is to place on your @@
@@ Global Help Text file. Reformat however you like, @@
@@ but keep the credit at the end, please. @@
@@ @@
@@ Forever King @ TalesMUSH (tales.net 6666) @@
@@ fk@tales.net @@
@create Grep Object=10
@set Grep Object=safe
@set Grep Object=commands
@set Grep Object=Inherit
&GREP_CMD Grep Object=$grep *=*:@switch [and(strlen(%0),strlen(%1))][setq(0,[parse(%0,locate(%#,##,*))])]=0,{@pemit %#=Usage: grep <Object list>=<text to be searched for>},{@dolist %q0=@switch [controls(%#,##)]=0,{@pemit %#=ERROR: You do not own [name(##)] (##).},{@trigger me/grep_emiter=%#,##,%1}}
&GREP_EMITER Grep Object=@dolist [lattr(%1)]=@switch [visible(%0,%1/##)]=1,{@pemit %0=[switch(strmatch(get(%1/##),*%2*),1,[repeat(#,78)]%r[name(%1)] (%1 [flags(%1)]) - Attr: ## - String: %2%r[repeat(-,78)]%r[get(%1/##)]%r)]}
&HELP_GREP Global Help Text=%r Command: grep <object list>=<string>%r%r%tThis command will take <string>, and search for it within every%rattribute on every object you own or can control in the <object list>.%rIt will then print out to your screen, each attribute containing that%rstring. In the object list, the words 'me', 'here', and names of things%rand objects in your room, and inventory, may also be used, along with%r#DBrefs.%r%r%tCoded by Forever King @ TalesMUSH. (fk@tales.net)