## 121-Game

An original game. It consists of an 11x11 grid of numbers randomly picked between 1 and 5. You have a piece which begins in the center of the grid. You are then allowed to jump that piece in any direction (up, down, left, or right) as long as do not jump onto a blank space or off of the board.

Features: @wait done.
Compatibility: TinyTIM.

### Instructions

Copy and paste the below code into a compatible MUSH or MUX.

### MUSHCode for 121-Game

It's a neat little strategy board game. The code has been lying around
on TinyTIM for years and years, so I decided to submit it. I don't
think Non-Prophet would mind, as he left other games of his XAMINE_OK as well.

@create 121 board game
@desc 121 board game=This is an original game created by Non-Prophet. It consists of an 11x11 grid of numbers randomly picked between 1 and 5. You have a piece (the *) which begins in the center of the grid. You are then allowed to jump that piece in any direction (up, down, left, or right) as long as do not jump onto a blank space or off of the board. Type 'board rules' for more.
@Osucc 121 board game=decides to pick up the 121 game.
@Succ 121 board game=You pick up the 121 board game.
@Odrop 121 board game=puts down the 121 board game.
@Drop 121 board game=You discard the 121 board game.
@VA 121 board game=@emit;@dolist 0 11 22 33 44 55 66 77 88 99 110=@emit mid(v(vc),##,11);@wait DONE={@emit;@emit You have claimed [v(vy)] square(s) thus far.;@emit You must jump [v(vb)] space(s) in some direction.}
@VB 121 board game=3
@VC 121 board game=*---4-152154554311212542321431433414523422353145335331533-51-143543241255533313151143435115321524222555443535445123323343