| File | Description | Type | Download |
Security Camera
by Prince_Persia @ ToonMUSH II
| Monitors a certain location and can do one or all of the following: Page you, @Tel the visitor through a certain exit or to another room (that you control or is jump_ok), or record the visit in memory. | Spy Gear |
View
|
Self-sufficient Room Digger
by Hangover
| Allows players to type 'gimme a room' and they will be built a room as long as they haven't already got one. | Building |
View
|
Full Security System
by neko
| A somewhat hard to install security system with two levels of security, records of all movement and dialog. | Spy Gear |
View
|
Valin +Help System
by Valin@PernMUSH (NC)
| A simple +help system. | Globals |
View
|
3who
by Kynn Bartlett
| A 3-column +who global. | Globals |
View
|
Universal Teleporter
by Mr.Q
| A teleportation system that saves @tel locations and allows people to @tel to them. | Exploration |
View
|
+Check
by Kynn Bartlett
| A +check command which checks an object for SUCC/OSUCC/DROP/ODROP messages. | Globals |
View
|
MUSH Compass 3.1
by Kynn Bartlett
| A +compass command which comes with 6 different formats. | Globals |
View
|
MUSH Compass Add-ons
by Pandora@Guardians
| These are Compass formats designed to be used with Kynn Bartlett's Mush Compass. It adds the following formats: nesstreet eswstreet swnstreet wnestreet ndeadend sdeadend edeadend wdeadend 1ndoor 1sdoor 1edoor 1wdoor 2nedoor 2nsdoor 2nwdoor 2esdoor 2ewdoor 2swdoor 3nesdoor 3nswdoor 3eswdoor 3newdoor 4door. (This is an add-on to the "MUSH Compass 3.1" global. Download that first.) | Globals |
View
|
+Pairs
by Maxi Rose (Opa@PernMUSH)
| Helps you debug code by going through and showing if any single line of code has mismatched pairs of brackets, etc. | Globals |
View
|
Communication Device
by Hangover
| Creates a device that allows you to set up a channel-based communication system on your MUSH. | Chat System |
View
|
Myrddin's BBS v4.0.6
by Myrddin
| A global, multi-threaded, rich featured, easy to use bulletin board. | Bulletin Board |
View
|
Myrddin's MushCron 1.0.0
by Myrddin
| A soft coded mush utility that triggers whatever mush jobs you want whenever you want. | Task Schedulers |
View
|
TinyMUSH/Rhost Functions For PennMUSH
by Raevnos
| @Functions of some TinyMUSH and/or Rhost functions for use with PennMUSH. | Functions |
View
|
PennMUSH Function Library 1.0
by Raevnos
| The Function Library is a group of objects with a bunch of (Mostly and hopefully) useful ufuns and other softcode. | Functions |
View
|
Calendar
by Raevnos
| Displays a calendar for the current month and month/year combinations. | Globals |
View
|
Multi-Vendor (PennMUSH Version)
by Raevnos
| A vendor that sells multiple objects. | Vendors |
View
|
Chess
by Raevnos
| A chess board which you can @parent to. | Games |
View
|
Grandfather Clock
by Raevnos
| An ASCII grandfather clock. | Clocks |
View
|
Block Letters
by Raevnos
| Creates large "block" ASCII letters of a string sent to it. | Fonts |
View
|
+Search
by Raevnos
| Checks all objects and exits in the room, as well as the room itself, for an attribute named HIDDEN. If present, it's evaluated as a ufun. | Globals |
View
|
Raevnos's @Mail-Compatable BB Sys
by Raevnos
| A bulletin board system which is integrated with the @mail command, so you can send mail to players and boards at the same time. | Bulletin Board |
View
|
Variable Exit DS Code
by Raevnos
| Allows you to create a vast area such as a desert or ocean, without using vast amounts of DB numbers. | Dynamic Space |
View
|
+CRON System
by Raevnos
| A +cron system for scheduling events at regular intervals. | Task Schedulers |
View
|
TBmE4P (T's Brandymail Emulator 4 PennMUSH, aka TMAIL)
by Trispis @ M*U*S*H (Chuc McGuire)
| A mail system imitating BrandyMail, but rewritten entirely. | Mail Systems |
View
|
ToolKit 4.0.4
by Trispis @ M*U*S*H (Chuc McGuire)
| Four large objects packed with utility commands. | Other |
View
|
Keran's MUX/MUSH Weather and Time Code Package Frequently Asked Questions
by Keran
| Information on the Keran Weather systems. | Weather Systems |
View
|
Keran's Weather System And Time Code 4.0 (TinyMUSH 2.2)
by Keran
| A weather system for TinyMUSH 2.2. | Weather Systems |
View
|
Keran's Weather System And Time Code 4.0 (PennMUSH)
by Keran
| A weather system for PennMUSH 1.7.2+. | Weather Systems |
View
|
Keran's Weather System And Time Code 4.0 (TinyMUX 1.6, TinyMUSH 3.0)
by Keran
| A weather system for TinyMUX 1.6+ and TinyMUSH 3.0. In order to make this code work with TinyMUSH 3.0, you need to install "Bugfix For Keran's Weather System (TinyMUSH 3.0)" after this is installed. | Weather Systems |
View
|
Bugfix For Keran's Weather System 4.0 (TinyMUSH 3.0)
by Keran
| This patch is needed in order for Keran's Weather System And Time Code (TinyMUX 1.6, TinyMUSH 3.0) to work on TinyMUSH 3.0. | Weather Systems |
View
|
Fixes for Keran's Weather System
by Due Rewards
| Bug fixes for Keran's Weather System. No documentation, use at own risk. | Weather Systems |
View
|
Bugfixes For Keran's Weather System 4.0
by Unknown
| Fixes bugs in Keran's Weather System 4.0. Not sure if this is an official bug fix or not, use at own risk. | Weather Systems |
View
|
+Beep
by Jonathan A. Booth
| A global that beeps a player in an attempt to wake them up (useful when someone idles during Role Playing). | Globals |
View
|
Zilch Game
by Jonathan A. Booth
| A dice game. | Games |
View
|
Friends System
by Jonathan A. Booth
| A system for tracking which of your friends are connected. Comes with help files. | Other |
View
|
Master Book Object
by Jonathan A. Booth
| A master book you can @parent too and make books you can write in. Comes with help files. | Other |
View
|
Othello Game
by Jonathan A. Booth
| An othello game. | Games |
View
|
TinyFugue 'ed', V2.0
by Jonathan A. Booth
| Remembers the last object you edited an attribute on, and lets you type 'ed <attribute>' to edit a new one assuming the object is the last one. | Globals |
View
|
Sanctions
by Trispis@M*U*S*H
| An administration tool for handling bad players with sanctions. Same as is used by M*U*S*H. | Punishment |
View
|
Scrabble
by Luuk de Waard
| A multi-player scrabble game. | Games |
View
|
+Who
by nefara
| Shows name, flags, Conn/Idle and Location, with hiding dark players, and setting unfindable people with the UNFINDABLE flag. The sticky flag reflects who's ic/ooc. | Globals |
View
|
Chess Board
by Demonic
| A two-player chess game with ANSI graphics. | Games |
View
|
Slot Machine
by Demonic
| A slot machine with ANSI graphics. This slot machine uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency. | Games |
View
|
Tic-Tac-Toe
by Unknown
| A two-player tic-tac-toe game. | Games |
View
|
Connect Five
by Unknown
| Connect Five is pretty much like Connect Four with a few major exceptions. 1) You can place anywhere on the board, rather than just at the bottom. 2) After 12 moves, you may not place any new pieces on the board but instead, you must move them to horizontally or vertically adjacent squares. 3) The board is bigger! | Games |
View
|
Boggle
by Unknown
| A multi-player boggle game. | Games |
View
|
Chess
by Unknown
| A two-player chess game with ASCII art. | Games |
View
|
Clothing System
by Pandora@GuardiansMUSH & Shae@GuardiansMUSH
| A clothing system which lets you build and wear outfits, changing your description accordingly. Help files included. | Descriptions |
View
|
Project Status Tracker
by BEM@Granite
| A set of globals for tracking the progress of projects. | Globals |
View
|
Poker Machine
by Demonic
| A poker machine with ANSI graphics. (This poker machine uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency.) | Games |
View
|
Blackjack Table
by Demonic
| A blackjack table with ANSI graphics. (This blackjack table uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency.) | Games |
View
|
Craps Table
by Demonic
| A craps table with ANSI graphics. (This craps table uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency.) | Games |
View
|
Keno
by Demonic
| A keno table with ANSI graphics. (This keno game uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency.) | Games |
View
|
Roulette
by Demonic
| A roulette wheel with ANSI graphics. (This keno game uses a Role Playing MUSH money system, and the &VAR_MONEY has to be changed accordingly. With a little work it could be made to work using the built-in MUSH currency.) | Games |
View
|
Ambiance
by King@TalesMUSH
| This code will allow any room to emit a random set of messages into the room at random intervals. | Globals |
View
|
Gun
by Abraxis@Cajun
| A gun you can conceal, load, unload, fire, and so forth. | Other |
View
|
+Typo
by SatBLDR/Anubus@CCSMUX
| A system for letting players report typos in descriptions. | Globals |
View
|
Simple Globals
by Maxi Rose
| A series of globals, including +pronounce (how to pronounce someone's name, given they've set an attribute), +laston (last time someone was on), +where, +inspect (room inspector for missing attributes and such), and +globals (list of globals). | Globals |
View
|
+Finger
by Maxi Rose
| A very simple (and presumably very old) +finger. | Globals |
View
|
Friendstone
by Mitchell J. Gross
| An object which lets you keep track of your friends, see which of them is on, and page them by friendstone-defined aliases. | Other |
View
|
Airship
by Xero@FinalFantasyMUX
| An airship that can fly low, high, and have different speeds. | Vehicles |
View
|
Shofari's Idle-Purger
by Shofari
| This object allows one to manage the userbase more effectively, by purging inactive players from the database. You can configure how many days a player can be idle. You can also protect certain players (such as feature characters) from being purged. You can also remove a player from the purge queue (if they are on vacation, or other RL committments). | Globals |
View
|
Digital Clock
by Unknown
| A digital clock. | Clocks |
View
|
Basic Vendor
by Anonymous
| A basic vendor which demonstrates how to @parent copies of a product. | Vendors |
View
|
+Where
by Anonymous
| A basic +where command, which accounts for the UNFINDABLE flag, and shows jump_ok dbrefs. | Globals |
View
|
Brandy Mailer 1.4
by Brandy@CrystalMUSH
| A popular softcoded mail system for MUSH 2.2 or later. | Mail Systems |
View
|
Brandy Mailer Functions for 1.3 or 1.4
by Brandy@CrystalMUSH
| A set of optional functions for the Brandy Mail system. | Mail Systems |
View
|
Brandy Mailer 1.4 Bug Fixes
by Greg Kempe
| Fixes several small bugs in Brandy Mailer 1.4. | Mail Systems |
View
|
Brandy Mail 1.4 +filter patch
by Greg Kempe
| The code adds a TO:<player or mail alias> filter. It filters out incoming messages with TO lines exactly matching the filter text. The code also introduces checking for existing filters. | Mail Systems |
View
|
Brandy Mail 1.4 +review patch
by Greg Kempe
| The code adds a HELDBY:<player> keyword for use in +review. It searches for all messages being held by the specified player. | Mail Systems |
View
|
Multiple Signatures for BrandyMail 14
by Greg Kempe
| The code adds support for multiple signatures when sending +mail, as well as maintaining support for the already existing single-signature code. | Mail Systems |
View
|
Movie Projector
by Quark@8Bit
| This is code to allow you to combine ANSI or FANSI pictures to create movies. Same code as used for the movie T-PAX on 8bitMUSH. | Other |
View
|
NarniaMUSH Weather System
by Edmond aka Tangent@TooMUSH
| A weather system originally used on NarniaMUSH. | Weather Systems |
View
|
Voting Booth
by Demonic
| A global voting system. Options can be set on polls, such as A for yes, B for no, or A for yes, B for maybe, C for no, and so on. | Globals |
View
|
Lastsite Finder
by Luigi@8BitMUSH
| A command which allows you to search for players that match a certain site pattern, or match the site of another player (for finding alts). | Globals |
View
|
Police Car
by Unknown
| A police car vehicle, with siren, horn, speed, and other features. | Vehicles |
View
|
Wolf
by Jesse@Armageddon
| Animal vehicle, for riding. Modify for horses and such. | Vehicles |
View
|
+Secure 1.1
by Glenn Crocker, Wizard@TinyCWRU
| It checks objects for common security problems, such as $commands that use user-supplied parameters, INHERIT objects with non-INHERIT parents, unlocked objects, and more. | Globals |
View
|
Polling Object
by Unknown
| A voting booth object, which allows you to poll for more than one yes or no question. | Other |
View
|
Bulletin Board
by Freud @ NowhereMUSH
| This code will create a bulletin board object, which doesn't have to be a global or have powers. | Bulletin Board |
View
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Shuttle System
by Demonic
| A shuttle system. | Vehicles |
View
|
Bulletin Board
by Hangover
| A bulletin board object with a few simple reading, posting, and deletion commands. | Bulletin Board |
View
|
The Guardians MUSH Online Bulletin System
by Unknown
| A bulletin board system with posting, reading, deletion, and editing commands. | Bulletin Board |
View
|
Annalyn's Bulletin Board
by Annalyn
| A bulletin board which allows you to post and read topics by word/number key. | Bulletin Board |
View
|
Organization Globals
by Demonic
| A series of globals which help you keep track of members of organizations, and sub-organizations. | Globals |
View
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Global Places And Mutter (PennMUSH 1.6.10)
by Lydia Leong
| Places allow you to speak with a group of people in a virtual room without leaving a room (such as a bar, a table). You can also describe the virtual places. Mutter allows you to whisper messages to another person or people while having portions of your whisper overheard by others in the area. | Dynamic Space |
View
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Dynamic Space 2.8
by Joshua Bell
| This code lets you set up rectilinear grids of rooms that only exist when needed. This is useful for doing sky areas, oceans, terrain, or even the surfaces of entire planets! | Dynamic Space |
View
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Dynamic Space Map Module (For Dynamic Space Version 2.8+)
by Unknown
| This code allows you to define vast areas of a Dynamic Space with default names, descs, succs, etc, by the use of a simple-to-create ASCII map. (This code requires Dynamic Space 2.8 code to be installed first, as it is an add-on for it.) | Dynamic Space |
View
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The Doing Machine
by Hangover
| An object that allows you to switch between several @doing messages. | Other |
View
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Money System, v1.4
by Tash @ NarniaMUSH, Joshua Bell
| A MUSHcode money system, with commands such as $give, $buy, and $steal. Designed for TinyMUSH 2.0. | Other |
View
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Globals Help
by Kynn Bartlett
| A global +help system. (To make this work, @create an object called "globals help", and a data object, then give the data object to the globals help object.) | Globals |
View
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View Code
by Naomi Novik
| Globals which allow you to set 'views' on rooms, people, and objects to provide more detailed descriptions of parts of them or the things they contain without resorting to adding objects to the db. Includes partial name matching, views() global function, and help files. | Globals |
View
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ToDo Pad v1.3m
by High Overlord at SpaceAceMUSH
| A multiuser ToDo pad, for keeping track of things to do. | Other |
View
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Task Managing Clock
by Tangent @ TooMUSH
| This clock will trigger objects on the quarter hour, half hour, hour, and once at midnight. (The `clockadd' command accepts anything sent to it, so make sure you only give it DBREFs. Set the T_DAY, T_HOUR, T_HALF, or T_QUARTER attribute(s) on the objects added to the clock with `clockadd'.) | Task Schedulers |
View
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Teleporting painting
by DeusExMachina
| A painting which, when touched, teleports the person doing so. Can be adapted to a food item which does this when eaten, etc. | Other |
View
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The Integrated Elevator System
by Justice/Palatinus@StarWarsMUSH
| An elevator system. | Other |
View
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CharGen
by Demonic
| A character generation system. | Other |
View
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Dart Board
by Unknown
| A dart board for use on a room. | Games |
View
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Idle Time Function
by Unknown
| A function that takes a number of seconds and returns the value in HH:MM:SS (hour, minute, second) format. | Functions |
View
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Secure Description
by Unknown
| An object with a description that only shows up to those found in a list of DBREFs. | Other |
View
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ThunderCombat V2.1
by Jonathan A. Booth
| A combat system for a role playing MUSH. | Other |
View
|
Character Data System for ThunderCombat
by Jonathan A. Booth
| A character data system add-on for the ThunderCombat system. (To use this, install ThunderCombat V2.1 first.) | Other |
View
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Universal Functions
by Unknown
| A large collection of global functions, some may not be useful, some may. | Functions |
View
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Redescer
by Aranor@SluggyMUX
| Allows you to change your description with a few simple commands. | Descriptions |
View
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AsterixPad
by Caffeinator@SluggyMUX
| A notepad which allows you to write things on numbered pages. | Other |
View
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Calendar
by Gambit@SluggyMUX
| A simple date displaying device. Non graphical. | Other |
View
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Clock
by Gambit@SluggyMUX
| A simple time displaying device. Non graphical. | Clocks |
View
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Conference Table 1.11
by jpmg
| A conference table with features for voting, anonymous voting, and adding and removing agenda items. | Other |
View
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Configurable +Who
by Piouhgd @ Full Circle
| A customizable +who global which allows players to specifically designate what information is desired, and in what order they will receive it in, with a simple string of letters stored in an attribute on themselves. | Globals |
View
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Datekeeper Calendar
by Caffeinator@SluggyMUX
| A calendar object displaying the current month's 28-31 day calendar, as well as highlighting today's date. | Other |
View
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Guest Book
by Unknown
| A guest book which allows visitors to a room to leave messages only viewable by the owner. | Other |
View
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Door Control
by Unknown
| An object which locks or unlocks an exit with the 'dlock <name of exit>' and 'unlock <name of exit>' commands. | Other |
View
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Shakespearian Insulter
by Unknown
| This is a simple object built from a file called "How to create shakespearian insults." It combines a one word adjective with a hyphenated one applied to a very descriptive `pronoun', outputting something like this: "Thou art a pribbling pox-marked hedge-pig!" | Other |
View
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Suggestion Box
by Quark
| A suggestion box for anonymous player requests. | Other |
View
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Timekeeper
by Caffeinator@SluggyMUX
| The Timekeeper allows you to keep track of time in different time zones, and has a theoretically infinite number of stopwatch counters. | Clocks |
View
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Translocator
by Aranor@Sluggy, Gambit@Sluggy
| A device which lets you teleport to a list of saved places. | Exploration |
View
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Pool Table
by Theros@Zone
| A multiple player pool table, with the ability to set a skill level for each player. | Games |
View
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World Window
by DeusExMachina
| This code creates a window which shows a variety of landscapes randomly when you type GAZE AT WINDOW. | Other |
View
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FlipBlend
by Caffeinator@SluggyMUX
| A 2-player board game "based on LINUX GNU WindowManager's gataxx, or something like that". | Games |
View
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Pool Table
by Unknown
| A multiple player pool table. | Games |
View
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@Program Emulation
by Raevnos
| Shows you how to make a softcoded version of the MUX/TINY command @program, which allows an object to get input directly from what a player types. Like an input prompt in BASIC. | Other |
View
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Notebook
by Speckled Staff@Tara'Nae MU*
| A notebook which allows you to permanently write into 100 different pages. | Other |
View
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Calculator
by Walker@M*U*S*H
| A scientific calculator, with the ability to store variables and calculate expressions (example: 1+2*5). | Other |
View
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Simple Calculator
by Anonymous
| A simple calculator, with ADD, SUB, DIV, MUL, and RAND buttons. | Other |
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Magic 8 Ball
by Unknown
| Ask the Magic 8 Ball a question, shake it, and it returns an answer. | Games |
View
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Bushwhacking
by Walker@M*U*S*H
| A game based on MoleWhack, where plastic heads featuring the American President pop up out of holes. | Games |
View
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Graphic Bar Function
by Dandy@MUSH
| Creates an ANSI colored bar based upon the data given it. Color fades from red to green. | Functions |
View
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David Functions
by Unknown
| A small set of functions for use with PennMUSH. | Functions |
View
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Redescer
by Nastie of Tara'Nae
| A description storage/changing device. | Descriptions |
View
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SongKeg
by Unknown
| An object for a tavern or bar to sing amusing songs. Allows you to make up your own verses. | Other |
View
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Poller
by Unknown
| An object for taking polls. Allows for multiple choice answers. | Other |
View
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Alt Monitor
by Abby Goutal
| An object which helps you to keep track of your alts, and the last time they connected. | Other |
View
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Coyote Clock
by Coyote@TinyTIM
| A clock with four different faces, and the ability to offset the time by any number of minutes (can be used to display time in a certain timezone). | Clocks |
View
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Picnic Basket
by Raveness@M*U*S*H
| A picnic basket which allows you to pack food into it, open and close it, unpack food, and see what food has been packed into it. | Other |
View
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Yahtzee
by sTiLe@SluggyMUX
| A yahtzee game. | Games |
View
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Yahtzee
by Unknown
| Install this after you install sTiLe's Yahtzee game (for TinyMUSH 3), and it should allow you to use it in TinyMUSH 2 and PennMUSH. | Games |
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Uno Game
by sTiLe@SluggyMUX
| An uno card game. | Games |
View
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Coyote Calendar
by Coyote@TinyTIM
| An ASCII graphics calendar. | Other |
View
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6-Sided Die
by Unknown
| A 6 sided die with ansi picture. | Games |
View
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Card Table with Cards
by Tash@OriginalNarniaMush
| A table of cards. | Games |
View
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Backpack
by Kawika@Dynamix
| A backpack for storing objects inside of. | Other |
View
|
Tamborine Monkey
by Haldan@Dynamix
| A wind-up monkey that walks to another room when wound. | Other |
View
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Laptop Computer
by Boone@Masq, Peter Ross
| A data storage device which allows you to save, edit, and delete text saved in files. | Other |
View
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121-Game
by Non-Prophet@TinyTIM
| An original game. It consists of an 11x11 grid of numbers randomly picked between 1 and 5. You have a piece which begins in the center of the grid. You are then allowed to jump that piece in any direction (up, down, left, or right) as long as do not jump onto a blank space or off of the board. | Games |
View
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On-Line Notebook
by Aolm@TinyTIM
| A notepad you can record information into. | Other |
View
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Marble Game
by Non-Prophet@TinyTIM
| This is the classic game in which marbles are positioned in a cross shape with the center space vacant. The object is to jump one marble over another into a free space thereby removing the marble so jumped. To win you must remove all but one marble. | Games |
View
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Day Describer II
by homer.the.brave@TinyTIM
| This object will change the description of a room based on the time, allowing for hourly description changes. | Weather Systems |
View
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WHO Machine V2.0
by Jamie@FCMush and Benwin@FCMush
| A +who global. | Globals |
View
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Desk 3.05
by Mystery8@Sci-Fi Chat
| A desk with ansi graphics, which allows you to sit at one of three places at it. | Other |
View
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4x4 Puzzle
by Non-Prophet@TinyTIM
| A 4 by 4 sliding puzzle. | Games |
View
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Answering Machine
by Stranger@TinyTIM
| An answering machine, which allows visitors to a room to leave messages. The owner can view the messages, as well as a list of recent visitors. | Other |
View
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@Decompiler
by Martin.W@TinyTIM
| Allows you to decompile the code of an object, as TinyTIM has no hardcoded @decompile command. | Other |
View
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Mantle Clock
by Martin.W@TinyTIM
| A non-ascii clock which tells the time in spoken format, ie "It's 4 minutes past twelve o'clock.". Has timezone support. | Clocks |
View
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Eithelnar's +FINGER v1.1
by Manwe@Amanquelle
| A +finger which allows you to configure the fields and order of the fields shown. Fields are set with +finger/set. Comes with help files. | Globals |
View
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Teleport Object
by Gareth@EithelianMUSH
| A very simple Teleport Object, that @teleports you to a fixed location when you enter it. | Exploration |
View
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@Parent Organizer
by T'Eval
| A way for games to organize all their parents. Lets you create categories and see how full/empty each is. | Globals |
View
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Myrddin's BBS extension: +bbnext
by Obsidian@DynamixMUSH
| An extension to Myrddin's BBS system, the "+bbnext" command allows you to read the next unread message on the board. NOTE: Requires Myrddin's BBS v4.0.6. | Bulletin Board |
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Mastermind
by genkokitsu
| The classic game of codebreaking. | Games |
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Myrddin's BBS v4.0.6 ASCII help files
by Myrddin
| Help files for Myrddin's BBS v4.0.6. Use these if you have a hard coded, indexed +help. They are straight ascii and are good for sucking straight into your .txt file. | Bulletin Board |
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Myrddin's BBS v4.0.6 MUSHCode help files
by Myrddin
| Help files for Myrddin's BBS v4.0.6. Formatted for MUSH output (ie. imbedded [space()]'s, %r's, etc). Use these if you have a soft coded +help. | Bulletin Board |
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Multi-Vendor (TinyMUX Version)
by Raevnos
| A vendor that sells multiple objects. | Vendors |
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Dahan's Skill System
by Dahan
| DSS was designed especially for a multi-user text-based gaming environment, after long use and experimentation of other skill systems. MUSHes often use skill systems to arbitrate combat and other tasks, with the intention of providing a fair and equal means of handling situations which could possibly lead to a character's death. Many table-top systems have been adapted to on-line use before, but are often awkward due to a number of factors. I have tried to design the system for both ease of use, flexibility, and realism. I hope you enjoy the results. | Other |
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Channel Locks
by Dahan
| This simple object may manage the locks of several channels. | Chat System |
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Astrogator
by Dahan
| The Astrogator was a device used for a while on Otherspace as a navigation aid when flying ships in Hspace (2 and/or 3). It was necessary in a game where ships could use the standard Hspace hyperdrive and distant stars often could not be seen on sensors until one was very close. | Dynamix Space |
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BMUSHCron
by Briggs@FreedomMUSH and New Frontiers TrekMUSH
| BMUSHCron will allow you to set it to trigger certain commands at a given time. | Task Schedulers |
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Idle Player Tracker
by Dahan
| This an idle player tracker object. It's an admin toy used to sort players by type and activity, primarily for the purpose of safe idle-player nuking. | Administration |
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Dahan's D6 Skills
by Dahan
| This is my d6 skills code, based on the West End Games RPG mechanics. It comes complete with global commands (including an +skills documenation command), a chargen commands object, weapon and ammo parents, and sample weapons parents. | Other |
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Year patch to Myrddin's BBS
by 8BitMUSH
| Currently, Myrddin's BBS (version 4.0.6) records only the day and month a +bbpost was made. For games that keep _years_ worth of old posts, this simple patch will make it so the year is recorded as well. Old posts will not be affected. | Bulletin Board |
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FANSI globals (+palette and +c)
by 8BitMUSH
| +Palette and +C globals for FANSI enabled games. | Other |
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